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Voodoo video cards quickly became very popular amongst computer gamers. It required a 2D video card to be installed in a computer, allowing it to run alongside and provide 3D graphics rendering for computer gamers. The first of the Voodoo line of video cards was introduced in 1996 by 3dfx, called the Voodoo1. OpenGL was utilized for the rendering of 2D and 3D vector graphics in video games, computer-aided design (CAD), virtual reality, and other applications. S3 mostly sold their graphics chips to OEM manufacturers to integrate into computer motherboards, due to their low cost and lower quality.ĭeveloped by Silicon Graphics Inc., OpenGL was released in June 1992. S3 entered the video card market with their S3 911 and 911A graphics chips, which provided up to 256-color graphics quality. Some VGA Wonder cards even featured a mouse port for mouse connectivity. The Video Graphics Array (VGA) standard was released in 1987, providing a video resolution of 640 x 480 with 16 colors and up to 256 KB of video memory.ĪTI introduced their first VGA video card, the ATI VGA Wonder. IBM introduced the PGC (Professional Graphics Controller) and the EGA ( Enhanced Graphics Adapter) in 1984. It was capable of displaying eight colors and a 256 x 256 resolution. Intel entered the video card market by introducing the iSBX 275 Video Graphics Multimodule in 1983.
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Hercules took the MDA standard from IBM and combined it with bitmapped graphics, and set the HGC with 64 KB of video memory. developed the HGC (Hercules Graphics Card), their answer to IBM's video cards. The MDA had 4 KB of video memory and the CGA had 16 KB of video memory. IBM developed their first two video cards, the MDA ( Monochrome Display Adapter) and CGA ( Color Graphics Adapter), in 1981.